--
[ Picked text/plain from multipart/alternative ]
I was just wondering if there was a built-in way to check if an NPC is in a
shadowed area or a lighted one. I've tried looking through base npc files
but haven't found anything that jumps out about checking if an NPC is in a
dark area or a lit up one. If someone knows something about this and/or can
show some code I'd really appreciate it, I have a pressing need to know
whether or not an NPC is in a lit area or a dark one, specifically an
npc_zombie. Thanks!

Mike
--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to