-- [ Picked text/plain from multipart/alternative ] I was just wondering if there was a built-in way to check if an NPC is in a shadowed area or a lighted one. I've tried looking through base npc files but haven't found anything that jumps out about checking if an NPC is in a dark area or a lit up one. If someone knows something about this and/or can show some code I'd really appreciate it, I have a pressing need to know whether or not an NPC is in a lit area or a dark one, specifically an npc_zombie. Thanks!
Mike -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

