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Hi, Just wanted to say thanks to Minh and Jay for being so helpful with the collision model problem I was having. Firstly I tried Minh’s solution because it was the first post but seeing a the model wasn’t really that thin then it didn’t seem to work in this case(though I am glad to know of this problem too). I think it was that the faces were touching and confusing the compile process as when I edited the same Cm model with some gaps in between then it worked ok. I guess it would now be good to have that problem documented somewhere else so I will over the next weeks re do some of the tutorials on hl2world that seem to be missing all there helpful screenshot images.. If Minh or Jay are interested in the document I put together to comment or add other helpful tips to modelers then I could send you a link for the article as a test..How does that sound? thanks guys Adam _________________________________________________________________ It's simple! Sell your car for just $30 at CarPoint.com.au http://a.ninemsn.com.au/b.aspx?URL=http%3A%2F%2Fsecure%2Dau%2Eimrworldwide%2Ecom%2Fcgi%2Dbin%2Fa%2Fci%5F450304%2Fet%5F2%2Fcg%5F801459%2Fpi%5F1004813%2Fai%5F859641&_t=762955845&_r=tig_OCT07&_m=EXT -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

