-- [ Picked text/plain from multipart/alternative ] without need to register you get random people and bots posting random crap. do you really wnat that? I sure don't. I'd never look at it again if it was full of garbage. I already don't look at it much because i hardly ever need it, but if it was polluted..
On 11/6/07, Nick <[EMAIL PROTECTED]> wrote: > > Yeah, the wiki sucks. Registering defeats the entire purpose of a wiki. > > "A defining characteristic of wiki technology is the ease with which > pages can be created and updated. " > > Registering kills the ease that makes wiki popular. Valve, please > remove need to register. > > On Nov 6, 2007 2:33 PM, Minh <[EMAIL PROTECTED]> wrote: > > -- > > [ Picked text/plain from multipart/alternative ] > > I think making an entry on the Valve SDK wiki would be good. I couldn't > find > > any information regarding this. I'd do this myself but I'm allergic to > the > > wiki > > > > ----- Original Message ----- > > From: "Adam Donovan" <[EMAIL PROTECTED]> > > To: <[email protected]> > > > > Sent: Tuesday, November 06, 2007 11:59 AM > > Subject: [hlcoders] RE: Collision Model never compile correctly > > > > > > -- > > [ Picked text/plain from multipart/alternative ] > > > > > > > > Hi, > > > > Just wanted to say thanks to Minh and Jay for > > being so helpful with the collision model problem I was having. Firstly > I > > tried Minh's solution because it > > was the first post but seeing a the model wasn't really that thin then > it > > didn't > > seem to work in this case(though I am glad to know of this problem > too). I > > think it was that the faces were touching > > and confusing the compile process as when I edited the same Cm model > with > > some > > gaps in between then it worked ok. I > > guess it would now be good to have that problem documented somewhere > else so > > I > > will over the next weeks re do some of the tutorials on hl2world that > seem > > to > > be missing all there helpful screenshot images.. If Minh or Jay are > > interested in the document > > I put together to comment or add other helpful tips to modelers then I > could > > send you a link for the article as a test..How does that sound? > > > > thanks guys > > Adam > > > > _________________________________________________________________ > > It's simple! Sell your car for just $30 at CarPoint.com.au > > > http://a.ninemsn.com.au/b.aspx?URL=http%3A%2F%2Fsecure%2Dau%2Eimrworldwide%2Ecom%2Fcgi%2Dbin%2Fa%2Fci%5F450304%2Fet%5F2%2Fcg%5F801459%2Fpi%5F1004813%2Fai%5F859641&_t=762955845&_r=tig_OCT07&_m=EXT > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- -omega -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

