Please specify '-engine ep1' in the launch options for the Source SDK
tool and see if you see these problems with the older versions of the
tools. I can prevent the SDK Launcher from even presenting options for
editing non Orange Box games and mods when running in "Orange Box mode".

Thanks for reporting these issues.

-Mike

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kevin
Ottalini
Sent: Wednesday, November 07, 2007 12:43 PM
To: [email protected]
Subject: Re: [hlcoders] New SDK problems

I can confirm this for HL2, HL2DM, CSS,  DOD:S and EP1

it's ok for TF2, Portal and EP2

some ents don't appear to be loading properly in TF2, point_spotlight
and
info_particle_system for example show as ERROR.

I ran a totally scratch install (Renamed the 'sourcesdk' and
'sourcesdk_content' directories)

I'm also seeing # TextEntry messages in the hammer model viewer for
copy/cut/paste and some other strings.



----- Original Message -----
From: "Mike Durand" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Wednesday, November 07, 2007 12:15 PM
Subject: RE: [hlcoders] New SDK problems


> Try this:
>
> 1. Close the SDK tool.
> 2. Rename the 'sourcesdk' and 'sourcesdk_content' directories.
> 3. Re-run the SDK tool.
>
> Several people have already reported this and I think that it is due
to
> the old versions of the DLLs hanging around in the 'sourcesdk\bin'
> directory. I'll fix this in the SDK Launcher in an update for now
please
> try this workaround.
>
> -Mike
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Minh
> Sent: Wednesday, November 07, 2007 12:06 PM
> To: [email protected]
> Subject: [hlcoders] New SDK problems
>
> --
> [ Picked text/plain from multipart/alternative ]
> Ok, so I got the new SDK update and when I try to run hammer (the one
in
> the
> \sourcesdk\orangebox\bin )
> I get this error:
> "Can't load FileSystemOpenDialog.dll"
> I click OK and it continues on.
>
> Then I try to creating a new map and get this error:
> "Missing material 'editor/flatnocull'. Go to Tools|Options|Game
Configu
> and
> verify that your game directory is correct'
>
>    I did verify that all my directories are pointing at the proper
> places
> but I can't seem to make that error go away.
>
>    Perhaps the 2nd error is related to the first?
>
> --
>
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