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I have developed an emote system which works perfectly except that I am unable 
to figure out how to get my animations to blend in and out like you can do in 
model viewer by moving the slider. As it is now I am using BaseAnimatingOverlay 
functions. I have tried using the GestureAnimation function as well as a 
LayeredAnimation function. Neither have worked.

For the LayeredAnimation I had to afterwards go through and get my animation 
layer that I added from the player and set it up to kill itself when finished 
and not loop, etc. I tried the blendin and blendout options but didnt affect 
anything I could see.

The animations we use are a mix of animations from hl2. Some are gestures and 
others are just full body sequences.

Thanks for your help
Chris
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