This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I have developed an emote system which works perfectly except that I am unable to figure out how to get my animations to blend in and out like you can do in model viewer by moving the slider. As it is now I am using BaseAnimatingOverlay functions. I have tried using the GestureAnimation function as well as a LayeredAnimation function. Neither have worked.
For the LayeredAnimation I had to afterwards go through and get my animation layer that I added from the player and set it up to kill itself when finished and not loop, etc. I tried the blendin and blendout options but didnt affect anything I could see. The animations we use are a mix of animations from hl2. Some are gestures and others are just full body sequences. Thanks for your help Chris -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

