--
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because you're mounting extra content after everything is initialized and i
*think* it's adding the hl2mp path infront of everything else, so it gets
parsed before your mod folder.


On Dec 14, 2007 9:10 AM, Janek <[EMAIL PROTECTED]> wrote:

> --
> [ Picked text/plain from multipart/alternative ]
> Hi,
>
> I have additional informations. Now I'm sure the problem is not related to
> my gameinfo.txt. It is related to a call to "
> filesystem->MountSteamContent(320);" that I do at the end of
> "CServerGameDLL::DLLInit"
> (GameInterface.cpp).
> If I don't do this call it is working just fine but if I do this call it
> is
> not.--> It is like if "hl2mp" is becoming my default path ????
>
> I tried to add my mod path before calling "MountSteamContent(320)" and
> also
> after calling it to ensure my mod path (also specified in gameinfo.txt) is
> on top the list but no change.
>
> It is like "game" specified in my gameinfo.txt is erased and replaced by a
> new one when MountSteamContent(320) is called.
> I tried to find if I can find where gameinfo.txt is parsed but I don't
> think
> it is in SDK.
>
> Can anyone explain me why it occurs ?
>
> Thank you in advance.
>
>
>
> 2007/12/11, Tobias Kammersgaard <[EMAIL PROTECTED]>:
> >
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Weird, it works just fine here. Try posting your GameInfo file.
> >
> > /ProZak
> >
> >
> > On 11/12/2007, Janek <[EMAIL PROTECTED]> wrote:
> > >
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > It was the first thing I tried but it failt.
> > > I modified  game, title and title2 to reflext my mod name but it still
> > > returns "Half-Life 2: Deathmatch".
> > >
> > > ;-(
> > >
> > > 2007/12/11, Tobias Kammersgaard <[EMAIL PROTECTED]>:
> > > >
> > > > --
> > > > [ Picked text/plain from multipart/alternative ]
> > > > I believe modifying your GameInfo.txt in your modroot folder should
> do
> > > > this
> > > > :-)
> > > >
> > > > /ProZak
> > > >
> > > >
> > > > On 11/12/2007, Janek <[EMAIL PROTECTED]> wrote:
> > > > >
> > > > > --
> > > > > [ Picked text/plain from multipart/alternative ]
> > > > > Hi,
> > > > >
> > > > > I don't knw how to have my mod name listed in a Chat window when I
> > > join
> > > > a
> > > > > server running my mod. It is saying that I am joining "Half-Life
> 2:
> > > > > Deathmatch".
> > > > > My mod is using HL2MP SDK but is using appid 215.
> > > > >
> > > > > Do you know what I must modify to return my mod name in Chat
> window
> > ?
> > > > >
> > > > > Thank you in advance for your help.
> > > > >
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--
-omega
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