For goodness' sake, guys... it'll be out when it's ready. Give poor Mike
and his team a chance.

//   Adam Maras (memzero)

Nick wrote:
It has been 4 months since September and still no code updates ?

On Jan 14, 2008 3:52 PM, Joel R. <[EMAIL PROTECTED]> wrote:

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The psycological effect has already been enacted.  I am doomed.


On Jan 14, 2008 1:01 AM, Adam amckern McKern <[EMAIL PROTECTED]> wrote:


Knowing valve it would be something along the lines
of;

- Fixed everything
- Added a hole heap of stuff

Then a week latter;
- Updated steam so mods would be broken if they
migrated to the new code base.
- Ported CSS to the new engine so hammer wont work
either

:P

Adam


--- Matt Stafford <[EMAIL PROTECTED]> wrote:


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Still doesn't answer the questions about tool
updates and bug fixes :)

On 1/14/08, Ryan Sheffer <[EMAIL PROTECTED]>
wrote:

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If you remember the huge code update with episode

1, expect that but more.

D:

On Jan 13, 2008 2:48 PM, Matt Stafford

<[EMAIL PROTECTED]> wrote:

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Thanks Mike. Can we get any indication on whats

included with this

update?

Which tools (particle editor, material editor

etc) and any major bug

fixes

or code changes? Shader updates etc? Or are we

just gonna wait it out

and

get a surprise :)

On 1/11/08, andy no <[EMAIL PROTECTED]>

wrote:

Hope fully it will come fast.



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