It has been 4 months since September and still no code updates ?

On Jan 14, 2008 3:52 PM, Joel R. <[EMAIL PROTECTED]> wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> The psycological effect has already been enacted.  I am doomed.
>
>
> On Jan 14, 2008 1:01 AM, Adam amckern McKern <[EMAIL PROTECTED]> wrote:
>
> > Knowing valve it would be something along the lines
> > of;
> >
> > - Fixed everything
> > - Added a hole heap of stuff
> >
> > Then a week latter;
> > - Updated steam so mods would be broken if they
> > migrated to the new code base.
> > - Ported CSS to the new engine so hammer wont work
> > either
> >
> > :P
> >
> > Adam
> >
> >
> > --- Matt Stafford <[EMAIL PROTECTED]> wrote:
> >
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > Still doesn't answer the questions about tool
> > > updates and bug fixes :)
> > >
> > > On 1/14/08, Ryan Sheffer <[EMAIL PROTECTED]>
> > > wrote:
> > > >
> > > > --
> > > > [ Picked text/plain from multipart/alternative ]
> > > > If you remember the huge code update with episode
> > > 1, expect that but more.
> > > > D:
> > > >
> > > > On Jan 13, 2008 2:48 PM, Matt Stafford
> > > <[EMAIL PROTECTED]> wrote:
> > > >
> > > > > --
> > > > > [ Picked text/plain from multipart/alternative ]
> > > > > Thanks Mike. Can we get any indication on whats
> > > included with this
> > > > update?
> > > > > Which tools (particle editor, material editor
> > > etc) and any major bug
> > > > fixes
> > > > > or code changes? Shader updates etc? Or are we
> > > just gonna wait it out
> > > > and
> > > > > get a surprise :)
> > > > >
> > > > > On 1/11/08, andy no <[EMAIL PROTECTED]>
> > > wrote:
> > > > > >
> > > > > > Hope fully it will come fast.
> > > > > >
> > > > > >
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> > > > > >
> > > > > >
> > > > >
> > > > >
> > > > > --
> > > > > Matt Stafford (Wraiyth)
> > > > > http://www.wraiyth.com
> > > > > --
> > > > >
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> > > > >
> > > >
> > > >
> > > > --
> > > > ~skidz
> > > > --
> > > >
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> > > >
> > >
> > >
> > > --
> > > Matt Stafford (Wraiyth)
> > > http://www.wraiyth.com
> > > --
> > >
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> >
> >
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