-- [ Picked text/plain from multipart/alternative ] Yeah, also if anyone is Interested, we made a page for this in the VDC, to help out Mike, which this has also been made for when the november Update was released. You guys and gals can check it out here: http://developer.valvesoftware.com/wiki/Source_SDK_SE2_Bugs
On Jan 25, 2008 11:48 PM, Eric Van Huss <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > The fix with the server.dll and client.dll not appearing in the bin folder > doesn't work with the hl2multiplayer. The Custom Build Step->Command Line > has ...\bin instead of ...\bin\client.dll , client.pdb, etc. Also > compiling with the ...\bin creates a file in the mod directory named bin > that prevents from compiling after I fixed the line. > In the same Custom Build Step->Outputs with the Release Client version it > has two quotation marks around the ; in the middle of the line. This > prevents it from compiling the client as well. > > The run_mod.bat doesn't work. Gives error message Failed to load launcher > dll. The specified module could not be found. I closed and reopened steam > and saw the mod listed and it started up. > > > From: [EMAIL PROTECTED]> To: [email protected]> > Subject: [hlcoders] Beta SDK: Scratch SDK Bug Repository> Date: Fri, 25 Jan > 2008 20:19:30 -0500> > --> [ Picked text/plain from multipart/alternative ]> > As I don't know the common process for reporting issues with a beta SDK> > release, I thought I'd go ahead and start a new thread so that we can> > consolidate this. We all know of the issues regarding the iviewrender and> > the gameid at this point, so I'll post three issues regarding the Scratch> > SDK that haven't been mentioned as of yet.> > > 1. No matching RecvTable for > SendTable 'DT_WaterBullet'. Essentially> a new class was included in the > server project, CWaterBullet, but no> corresponding client implementation > was added. If a server attempts to> launch with CWaterBullet still present > in the project, the server will> immediately shutdown. Removal of this class > removes the error.> 2. No matching RecvTable for SendTable > 'DT_WeaponCycler'. Same issue> as above, save in this case the weapon cycler > is buried in another file with> a nice comment saying "FIXME: This has > always been broken." Removal of this> class fixes the error.> 3. One the two > above issues are solved, should a server attempt to> launch the included > sdkvehicles map the game will crash with the following> GameEngine error: > UserMessageBegins: Unregistered message 'Rumble'> > If anyone knows how to > fix error 3 or knows of any additional problems, feel> free to reply here.> > > -Brackhar> --> > _______________________________________________> To > unsubscribe, edit your list preferences, or view the list archives, please > visit:> http://list.valvesoftware.com/mailman/listinfo/hlcoders> > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- Gear Dev -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

