Sorry, context info: I'm running the old SDK, have not installed the new one, and am running studiomdl.exe from command line. SDK is open, launched with -engine ep1. Restarted steam, same thing.
> Another issue, seemingly related to the vbsp one. > > I'm running studiomdl.exe to compile a model, and it fails also with a > "Can't load MaterialSystem.dll" > > Any solutions for this one? > > -- Maarten > > >> -- >> [ Picked text/plain from multipart/alternative ] >> Yeah, also if anyone is Interested, we made a page for this in the VDC, >> to >> help out Mike, which this has also been made for when the november >> Update >> was released. You guys and gals can check it out here: >> http://developer.valvesoftware.com/wiki/Source_SDK_SE2_Bugs >> >> On Jan 25, 2008 11:48 PM, Eric Van Huss <[EMAIL PROTECTED]> wrote: >> >>> -- >>> [ Picked text/plain from multipart/alternative ] >>> The fix with the server.dll and client.dll not appearing in the bin >>> folder >>> doesn't work with the hl2multiplayer. The Custom Build Step->Command >>> Line >>> has ...\bin instead of ...\bin\client.dll , client.pdb, etc. Also >>> compiling with the ...\bin creates a file in the mod directory named >>> bin >>> that prevents from compiling after I fixed the line. >>> In the same Custom Build Step->Outputs with the Release Client version >>> it >>> has two quotation marks around the ; in the middle of the line. This >>> prevents it from compiling the client as well. >>> >>> The run_mod.bat doesn't work. Gives error message Failed to load >>> launcher >>> dll. The specified module could not be found. I closed and reopened >>> steam >>> and saw the mod listed and it started up. >>> >>> > From: [EMAIL PROTECTED]> To: [email protected]> >>> Subject: [hlcoders] Beta SDK: Scratch SDK Bug Repository> Date: Fri, 25 >>> Jan >>> 2008 20:19:30 -0500> > --> [ Picked text/plain from >>> multipart/alternative ]> >>> As I don't know the common process for reporting issues with a beta >>> SDK> >>> release, I thought I'd go ahead and start a new thread so that we can> >>> consolidate this. We all know of the issues regarding the iviewrender >>> and> >>> the gameid at this point, so I'll post three issues regarding the >>> Scratch> >>> SDK that haven't been mentioned as of yet.> > > 1. No matching >>> RecvTable >>> for >>> SendTable 'DT_WaterBullet'. Essentially> a new class was included in >>> the >>> server project, CWaterBullet, but no> corresponding client >>> implementation >>> was added. If a server attempts to> launch with CWaterBullet still >>> present >>> in the project, the server will> immediately shutdown. Removal of this >>> class >>> removes the error.> 2. No matching RecvTable for SendTable >>> 'DT_WeaponCycler'. Same issue> as above, save in this case the weapon >>> cycler >>> is buried in another file with> a nice comment saying "FIXME: This has >>> always been broken." Removal of this> class fixes the error.> 3. One >>> the >>> two >>> above issues are solved, should a server attempt to> launch the >>> included >>> sdkvehicles map the game will crash with the following> GameEngine >>> error: >>> UserMessageBegins: Unregistered message 'Rumble'> > If anyone knows how >>> to >>> fix error 3 or knows of any additional problems, feel> free to reply >>> here.> >>> > -Brackhar> --> > _______________________________________________> To >>> unsubscribe, edit your list preferences, or view the list archives, >>> please >>> visit:> http://list.valvesoftware.com/mailman/listinfo/hlcoders> >>> -- >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >> >> >> -- >> Gear Dev >> -- >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

