This issue has just recently sprung up - whenever I make a change to the mods code base the mod refuses to load a map, it just crashes out with the datacache.dll error, if I revert the change and try again, the mod works fine again.
I thought it might be the specific change I was making when the issue started, but I've since tried others and the same thing is happening, so it's apparently anything in the codebase causing the issue. I'm not having issues with other mods / games run via steam, just this one and only when I make a change to the code base (which can be as little as setting a pointer to null in a constructor). I've searched the net for the issue and have tried the various "folk" remedies out there to no avail - does anyone else have any ideas? I'm developing a small pile of mdmps from the crash too - all of which just point into datacache.dll! Cheers, Ging _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

