yes, wait one month after valve stops updating the sdk, then delete
all of the sdk and reinstall. hopefully the bug will be gone.

On Jan 26, 2008 5:55 AM, Maarten De Meyer <[EMAIL PROTECTED]> wrote:
> Another issue, seemingly related to the vbsp one.
>
> I'm running studiomdl.exe to compile a model, and it fails also with a
> "Can't load MaterialSystem.dll"
>
> Any solutions for this one?
>
> -- Maarten
>
>
>
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Yeah, also if anyone is Interested, we made a page for this in the VDC, to
> > help out Mike, which this has also been made for when the november Update
> > was released. You guys and gals can check it out here:
> > http://developer.valvesoftware.com/wiki/Source_SDK_SE2_Bugs
> >
> > On Jan 25, 2008 11:48 PM, Eric Van Huss <[EMAIL PROTECTED]> wrote:
> >
> >> --
> >> [ Picked text/plain from multipart/alternative ]
> >> The fix with the server.dll and client.dll not appearing in the bin
> >> folder
> >> doesn't work with the hl2multiplayer.  The Custom Build Step->Command
> >> Line
> >> has ...\bin  instead of  ...\bin\client.dll , client.pdb, etc.  Also
> >> compiling with the ...\bin creates a file in the mod directory named bin
> >> that prevents from compiling after I fixed the line.
> >> In the same Custom Build Step->Outputs with the Release Client version
> >> it
> >> has two quotation marks around the ; in the middle of the line.  This
> >> prevents it from compiling the client as well.
> >>
> >> The run_mod.bat doesn't work.  Gives error message Failed to load
> >> launcher
> >> dll.  The specified module could not be found.  I closed and reopened
> >> steam
> >> and saw the mod listed and it started up.
> >>
> >> > From: [EMAIL PROTECTED]> To: [email protected]>
> >> Subject: [hlcoders] Beta SDK: Scratch SDK Bug Repository> Date: Fri, 25
> >> Jan
> >> 2008 20:19:30 -0500> > --> [ Picked text/plain from
> >> multipart/alternative ]>
> >> As I don't know the common process for reporting issues with a beta SDK>
> >> release, I thought I'd go ahead and start a new thread so that we can>
> >> consolidate this. We all know of the issues regarding the iviewrender
> >> and>
> >> the gameid at this point, so I'll post three issues regarding the
> >> Scratch>
> >> SDK that haven't been mentioned as of yet.> > > 1. No matching RecvTable
> >> for
> >> SendTable 'DT_WaterBullet'. Essentially> a new class was included in the
> >> server project, CWaterBullet, but no> corresponding client
> >> implementation
> >> was added. If a server attempts to> launch with CWaterBullet still
> >> present
> >> in the project, the server will> immediately shutdown. Removal of this
> >> class
> >> removes the error.> 2. No matching RecvTable for SendTable
> >> 'DT_WeaponCycler'. Same issue> as above, save in this case the weapon
> >> cycler
> >> is buried in another file with> a nice comment saying "FIXME: This has
> >> always been broken." Removal of this> class fixes the error.> 3. One the
> >> two
> >> above issues are solved, should a server attempt to> launch the included
> >> sdkvehicles map the game will crash with the following> GameEngine
> >> error:
> >> UserMessageBegins: Unregistered message 'Rumble'> > If anyone knows how
> >> to
> >> fix error 3 or knows of any additional problems, feel> free to reply
> >> here.>
> >> > -Brackhar> --> > _______________________________________________> To
> >> unsubscribe, edit your list preferences, or view the list archives,
> >> please
> >> visit:> http://list.valvesoftware.com/mailman/listinfo/hlcoders>
> >> --
> >>
> >> _______________________________________________
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> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >>
> >
> >
> > --
> > Gear Dev
> > --
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> >
>
>
>
> _______________________________________________
>
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