yes, wait one month after valve stops updating the sdk, then delete all of the sdk and reinstall. hopefully the bug will be gone.
On Jan 26, 2008 5:55 AM, Maarten De Meyer <[EMAIL PROTECTED]> wrote: > Another issue, seemingly related to the vbsp one. > > I'm running studiomdl.exe to compile a model, and it fails also with a > "Can't load MaterialSystem.dll" > > Any solutions for this one? > > -- Maarten > > > > > -- > > [ Picked text/plain from multipart/alternative ] > > Yeah, also if anyone is Interested, we made a page for this in the VDC, to > > help out Mike, which this has also been made for when the november Update > > was released. You guys and gals can check it out here: > > http://developer.valvesoftware.com/wiki/Source_SDK_SE2_Bugs > > > > On Jan 25, 2008 11:48 PM, Eric Van Huss <[EMAIL PROTECTED]> wrote: > > > >> -- > >> [ Picked text/plain from multipart/alternative ] > >> The fix with the server.dll and client.dll not appearing in the bin > >> folder > >> doesn't work with the hl2multiplayer. The Custom Build Step->Command > >> Line > >> has ...\bin instead of ...\bin\client.dll , client.pdb, etc. Also > >> compiling with the ...\bin creates a file in the mod directory named bin > >> that prevents from compiling after I fixed the line. > >> In the same Custom Build Step->Outputs with the Release Client version > >> it > >> has two quotation marks around the ; in the middle of the line. This > >> prevents it from compiling the client as well. > >> > >> The run_mod.bat doesn't work. Gives error message Failed to load > >> launcher > >> dll. The specified module could not be found. I closed and reopened > >> steam > >> and saw the mod listed and it started up. > >> > >> > From: [EMAIL PROTECTED]> To: [email protected]> > >> Subject: [hlcoders] Beta SDK: Scratch SDK Bug Repository> Date: Fri, 25 > >> Jan > >> 2008 20:19:30 -0500> > --> [ Picked text/plain from > >> multipart/alternative ]> > >> As I don't know the common process for reporting issues with a beta SDK> > >> release, I thought I'd go ahead and start a new thread so that we can> > >> consolidate this. We all know of the issues regarding the iviewrender > >> and> > >> the gameid at this point, so I'll post three issues regarding the > >> Scratch> > >> SDK that haven't been mentioned as of yet.> > > 1. No matching RecvTable > >> for > >> SendTable 'DT_WaterBullet'. Essentially> a new class was included in the > >> server project, CWaterBullet, but no> corresponding client > >> implementation > >> was added. If a server attempts to> launch with CWaterBullet still > >> present > >> in the project, the server will> immediately shutdown. Removal of this > >> class > >> removes the error.> 2. No matching RecvTable for SendTable > >> 'DT_WeaponCycler'. Same issue> as above, save in this case the weapon > >> cycler > >> is buried in another file with> a nice comment saying "FIXME: This has > >> always been broken." Removal of this> class fixes the error.> 3. One the > >> two > >> above issues are solved, should a server attempt to> launch the included > >> sdkvehicles map the game will crash with the following> GameEngine > >> error: > >> UserMessageBegins: Unregistered message 'Rumble'> > If anyone knows how > >> to > >> fix error 3 or knows of any additional problems, feel> free to reply > >> here.> > >> > -Brackhar> --> > _______________________________________________> To > >> unsubscribe, edit your list preferences, or view the list archives, > >> please > >> visit:> http://list.valvesoftware.com/mailman/listinfo/hlcoders> > >> -- > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > > > > > > -- > > Gear Dev > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

