-- [ Picked text/plain from multipart/alternative ] Yup On Jan 29, 2008 7:24 PM, Richard Hough <[EMAIL PROTECTED]> wrote:
> -- > [ Picked text/plain from multipart/alternative ] > Ben, > > Does your game crash when you try to run in release mode as well? > > -Brackhar > > On Jan 29, 2008 1:49 PM, Maarten De Meyer <[EMAIL PROTECTED]> wrote: > > > Something maybe related: ep1 tools still ignore the game setting in the > > SourceSDK menu and export to halflife2 by default ( that is, they try to > > export there since the update, and they did export there before :p ). > But > > altho annoying, it's less urgent, since I can still copy the files over. > > > > Has anyone else tried using studiomdl since the update? [ and which > > version then, the ep1 or the orangebox? ] > > > > > Without insisting too much, I'd love to get an official reply on this > or > > a > > > non-official fix; not being able to compile anything is kind of > blocking > > > development :) > > > > > >> No, that doesn't fix it in this case. > > >> > > >>> studiomdl.exe has always crashed for me unless I have HLMV running. > > >>> > > >>> -- Tim > > >>> > > >>> > > >>>> Another issue, seemingly related to the vbsp one. > > >>>> > > >>>> I'm running studiomdl.exe to compile a model, and it fails also > with > > a > > >>>> "Can't load MaterialSystem.dll" > > >>>> > > >>>> Any solutions for this one? > > >>>> > > >>>> -- Maarten > > >>> > > >>> > > >>> _______________________________________________ > > >>> To unsubscribe, edit your list preferences, or view the list > archives, > > >>> please visit: > > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >>> > > >>> > > >>> > > >> > > >> > > >> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list > archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >> > > >> > > >> > > > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- - Benjamin Davison -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

