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[ Picked text/plain from multipart/alternative ]
Yup

On Jan 29, 2008 7:24 PM, Richard Hough <[EMAIL PROTECTED]> wrote:

> --
> [ Picked text/plain from multipart/alternative ]
> Ben,
>
> Does your game crash when you try to run in release mode as well?
>
> -Brackhar
>
> On Jan 29, 2008 1:49 PM, Maarten De Meyer <[EMAIL PROTECTED]> wrote:
>
> > Something maybe related: ep1 tools still ignore the game setting in the
> > SourceSDK menu and export to halflife2 by default ( that is, they try to
> > export there since the update, and they did export there before :p ).
> But
> > altho annoying, it's less urgent, since I can still copy the files over.
> >
> > Has anyone else tried using studiomdl since the update? [ and which
> > version then, the ep1 or the orangebox? ]
> >
> > > Without insisting too much, I'd love to get an official reply on this
> or
> > a
> > > non-official fix; not being able to compile anything is kind of
> blocking
> > > development :)
> > >
> > >> No, that doesn't fix it in this case.
> > >>
> > >>> studiomdl.exe has always crashed for me unless I have HLMV running.
> > >>>
> > >>> -- Tim
> > >>>
> > >>>
> > >>>> Another issue, seemingly related to the vbsp one.
> > >>>>
> > >>>> I'm running studiomdl.exe to compile a model, and it fails also
> with
> > a
> > >>>> "Can't load MaterialSystem.dll"
> > >>>>
> > >>>> Any solutions for this one?
> > >>>>
> > >>>> -- Maarten
> > >>>
> > >>>
> > >>> _______________________________________________
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> > >>>
> > >>
> > >>
> > >>
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> > >>
> > >>
> > >>
> > >
> > >
> > >
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> > >
> > >
> > >
> >
> >
> >
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>
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--
- Benjamin Davison
--

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