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Ive got no idea what to call this or how to do this, ive searched for
clipping planes, transparency, etc and im not sure if this is even possible
to do.  What i want to do is be able to hide and unhide
walls/floors/ceilings/etc in real time on the map.  Basically its so that
you can look inside of buildings with out having to move your viewpoint into
them, but keep the players, objects, entities visible. I dont want to have
to edit the maps in hammer, although maybe its the only way?

It would be great if i could just specify an rectangular area or space and
all map geometry inside it would dissapear temporarily while leaving
everything else visible(players/furniture/lights/etc).  Is this possible and
where should i start looking to do this?  thanks!
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