-- [ Picked text/plain from multipart/alternative ] Ive got no idea what to call this or how to do this, ive searched for clipping planes, transparency, etc and im not sure if this is even possible to do. What i want to do is be able to hide and unhide walls/floors/ceilings/etc in real time on the map. Basically its so that you can look inside of buildings with out having to move your viewpoint into them, but keep the players, objects, entities visible. I dont want to have to edit the maps in hammer, although maybe its the only way?
It would be great if i could just specify an rectangular area or space and all map geometry inside it would dissapear temporarily while leaving everything else visible(players/furniture/lights/etc). Is this possible and where should i start looking to do this? thanks! -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

