-- [ Picked text/plain from multipart/alternative ] Just re-code it yourself...
On Feb 11, 2008 1:12 PM, Tom Leighton <[EMAIL PROTECTED]> wrote: > Yes they are moving CSS to the EP2 engine. > > No there have been no hints. > > Joe Motz wrote: > > Have there been any hints or even speculation as to whether or not this > > may happen one day? And lastly, does anyone know if they are moving > > cs:s to the ep2 engine? > > > > Tobias Kammersgaard wrote: > >> -- > >> [ Picked text/plain from multipart/alternative ] > >> No, it is not. > >> > >> /ProZak > >> > >> > >> On 10/02/2008, Joe Motz <[EMAIL PROTECTED]> wrote: > >> > >>> Forgive me in advance if this a stupid question... > >>> > >>> Is it possible to edit the cs:s code and create a standalone mod using > >>> it's base code / gameplay to build upon? > >>> > >>> Regards, > >>> Joe > >>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>> > >>> > >>> > >> -- > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list > >> archives, please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- Matt Stafford (Wraiyth) http://www.wraiyth.com -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

