--
[ Picked text/plain from multipart/alternative ]
Hi All,

I have a problem with running OB MP code


   - I have Visual Studio C++ Express with the Windows SDK and Direct X
   SDK installed
   - I have added the paths to the Windows SDK into the properties
   - I start Steam with -beta srcsdk0122
   - I build the code in debug and get no errors and no warnings and the
   dlls get copied to the mod's bin directory
   - The mods gameinfo.txt has the SteamAppId as 440
   - If I run the mod using the run_mod.bat that was created it crashes,
   I know this is because the bat file tries to run the mod with the
   death_match hl2.exe
   - If I change the path to use the "team fortress 2" hl2.exe and I
   choose to create a server with an imported map from the GCF
   (ep2_outland_01.bsp) I get a windows "hl2.exe has encountered a
   problem and needs to close" error.  The details are as follows

AppName: hl2.exe     AppVer: 0.0.0.0     ModName: vguimatsurface.dll ModVer:
0.0.0.0     Offset: 00011611


   - If I debug the mod from Visual Studio I get this error before I see
   a hl2 window

Windows has triggered a breakpoint in hl2.exe.
This may be due to a corruption of the heap, and indicates a bug in
hl2.exeor any of the DLLs it has loaded.
The output window may have more diagnostic information


   - and the output window says

... a whole load of 'no symbols loaded' messages for windows dlls

First-chance exception at 0x7c812a5b in hl2.exe: Microsoft C++ exception:
common::CNamedArgsUndefinedNameException at memory location 0x0012e10c..
First-chance exception at 0x7c812a5b in hl2.exe: Microsoft C++ exception:
common::CNamedArgsUndefinedNameException at memory location 0x0012e0e4..
First-chance exception at 0x7c812a5b in hl2.exe: Microsoft C++ exception:
common::CRuntimeError at memory location 0x0012e388..
First-chance exception at 0x7c812a5b in hl2.exe: Microsoft C++ exception:
common::CNamedArgsUndefinedNameException at memory location 0x0012e1a8..

.. some more 'no symbols loaded' messages for windows and team fortress 2
dlls

HEAP[hl2.exe]: Invalid Address specified to RtlFreeHeap( 0F580000, 0F58425C
)

I assume that people have built and run the MP version of the code, so what
have I done wrong?

Thanks

David
--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to