-- [ Picked text/plain from multipart/alternative ] you could try packing up your vector in the usercmd.
http://developer.valvesoftware.com/wiki/Client_to_Server_Messages Goes over the general idea of doing so. On Sun, Mar 2, 2008 at 12:47 PM, Minh <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > network tables are meant to synch data between server and client w/ the > Server being the authoritative entity. I don't think they will help you > send > data FROM the client ---> Server > Network table traffic is always server ---> client. > > > If you want to send date from client-->server you could try using > ClientCommand > Take a look at how the "impulse" command is done. Client types in 'impulse > X' and X is a variable. (e.g. impulse 101) > > > > ----- Original Message ----- > From: "Emiel Regis" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Sunday, March 02, 2008 11:11 AM > Subject: Re: [hlcoders] Client to Server how to send a vector in single > player mod? (Sorry about the double post,) > > > > Use a network table? It is able to send vectors directly as well. > > > > On Sun, 02 Mar 2008 20:00:48 +0100, <[EMAIL PROTECTED]> wrote: > > > >> This is a multi-part message in MIME format. > >> -- > >> > >> I have been trying to send a vector as three floats from client to > >> server in a single player mod I have tried putting it in > >> > >> the UserCMD class and looked at > >> http://developer.valvesoftware.com/wiki/Client_to_Server_Messages > >> > >> but I am getting nowhere. Any help would be greatly appreciated. > >> > >> -- > >> [ winmail.dat of type application/ms-tnef deleted ] > >> -- > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > > > > > > > > -- > > Using Opera's revolutionary e-mail client: http://www.opera.com/mail/ > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- ~Ryan -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

