Maarten, I use studiomdl in EP1 all the time and it works ok for me.

The version I have here is:

MD5: c3904d1d72c034f587bee87e4b37c72f *studiomdl.exe
Created: Wednesday, November 07, 2007, 1:01:08 PM
Size: 679,936 bytes

I uploaded a copy for you in case you have a different version:
http://qsextreme.com//SDK/ep1_bin/studiomdl.zip

I only use batch files to compile models:

"%sourcesdk%\bin\ep1\bin\studiomdl" <modelname>.qc

KevinO


----- Original Message ----- 
From: "Maarten De Meyer"
To: <[email protected]>
Sent: Saturday, March 15, 2008 8:24 AM
Subject: [hlcoders] Model compile error - followup

> Hi list,
>
> I'd like to check on the status or a workaround for this bug. Ever since
> orange box SDK was released my studiomdl.exe doesn't work anymore - it
> just says 'ERROR: Can't load MaterialSystem.dll'.
>
> I'm still on ep1 sdk, codebase & tools. I use studiomdl.exe in
> \sourcesdk\bin\ep1\bin> .
>
> Opening HLMV or hammer before calling studiomdl.exe does not fix the 
> problem.
>
> I really *really* need to get a working studiomdl.exe. Anyone hit this
> problem and solved it, or, any official comment on this Valve?
>
> Thanks a lot for any help,
>
> -- Maarten


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