Ok, thanks. At the risk of sounding cliché, when's the next sdk update planned, in non-valve time? :p
> STudiomdl has been fixed for the next SDK update; hang tight! > -Tony > > On Sat, Mar 15, 2008 at 11:24 AM, Maarten De Meyer <[EMAIL PROTECTED]> > wrote: > >> Hi list, >> >> I'd like to check on the status or a workaround for this bug. Ever since >> orange box SDK was released my studiomdl.exe doesn't work anymore - it >> just says 'ERROR: Can't load MaterialSystem.dll'. >> >> I'm still on ep1 sdk, codebase & tools. I use studiomdl.exe in >> \sourcesdk\bin\ep1\bin> . >> >> Opening HLMV or hammer before calling studiomdl.exe does not fix the >> problem. >> >> I really *really* need to get a working studiomdl.exe. Anyone hit this >> problem and solved it, or, any official comment on this Valve? >> >> Thanks a lot for any help, >> >> -- Maarten >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > > -- > -omega > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

