Ok, thanks. At the risk of sounding cliché, when's the next sdk update
planned, in non-valve time? :p


> STudiomdl has been fixed for the next SDK update; hang tight!
> -Tony
>
> On Sat, Mar 15, 2008 at 11:24 AM, Maarten De Meyer <[EMAIL PROTECTED]>
> wrote:
>
>> Hi list,
>>
>> I'd like to check on the status or a workaround for this bug. Ever since
>> orange box SDK was released my studiomdl.exe doesn't work anymore - it
>> just says 'ERROR: Can't load MaterialSystem.dll'.
>>
>> I'm still on ep1 sdk, codebase & tools. I use studiomdl.exe in
>> \sourcesdk\bin\ep1\bin> .
>>
>> Opening HLMV or hammer before calling studiomdl.exe does not fix the
>> problem.
>>
>> I really *really* need to get a working studiomdl.exe. Anyone hit this
>> problem and solved it, or, any official comment on this Valve?
>>
>> Thanks a lot for any help,
>>
>> -- Maarten
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>
>>
>
>
> --
> -omega
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
>



_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to