Can anyone think of examples of Alyx quality facially rigged custom characters? Is it attainable only having the citizen model to work from?
On Tue, Mar 25, 2008 at 9:29 AM, Tom Edwards <[EMAIL PROTECTED]> wrote: > Open the sample citizen model and scrub the animation slider. That's how > you do it. :-) > > Jake Breen wrote: > > Okay so I was following > > > http://developer.valvesoftware.com/wiki/Character_Facial_Animation_Shapekey_Set > > > > And thats the only thing I can find about facial flexes. So what do I do > > next? > > > http://oxihosting.com/files/100/Postal%202%20Port/MikeJs%20Army%20of%20heads.jpg > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- ------------------ Sam Goldwater www.polygonfiction.com ------------------ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

