Hi all,

         Ok so I'm trying to get a bit of insight or maybe even some example
code of how to set up 9way animations for our player characters for a mod
based on ep1dm.  So far I have managed to get our custom characters to
compile using 9way blends(the cs example in the sdk) but I would really like
to see some code examples for how to set it up.  Would anyone be kind enough
to share if you have managed to do this before? Also I have noticed that the
shared animations that they use are not available in the SDK..that is the
.smd files are not there its just using a pre compiled model.  I was hoping
that Valve could release these .smd's and qc files so that I can make more
changes to my models.  Eventually I want to be able to change the scale of
some of the characters so therefore the included mdl files for animation
will become broken..any chances Valve?



Please if you have some code example email me or post them here if they are
not to long

Cheers

Adam
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