When I run my map, I get the dev console up with these errors at the end:

material "vgui/hud/xbox_reticle" not found
--- Missing Vgui material vgui/hud/xbox_reticle
No pure server whitelist. sv_pure = 0
CAsyncWavDataCache:  0 .wavs total 0 bytes, 0.00 % of capacity
Initializing renderer...
Missing RecvProp for DT_BasePlayer - DT_BasePlayer/m_iFOV
Host_EndGame: CL_ParseClassInfo_EndClasses: CreateDecoders failed.


I think it might be because I had to take this out to compile with my motion
tracking libraries:

Code from protected_things.h here, line 154-159 by default:

#ifndef _XBOX
    #if defined( timeGetTime )
        #undef timeGetTime
    #endif
    #define timeGetTime            timeGetTime__USE_VCR_MODE
#endif


Is this likely to be the problem (Which I don't particularly understand how
it could be) or something else?

Thanks in advance,

Tim
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to