Instead of removing those lines from protected_things.h, you can do the
following to get the system time:

#include <time.h>

...

struct tm time;
VCRHook_LocalTime(&time);


On Sun, Apr 27, 2008 at 10:53 PM, Jay Stelly <[EMAIL PROTECTED]> wrote:

> The important error is here:
>
> > > > Missing RecvProp for DT_BasePlayer - DT_BasePlayer/m_iFOV
> > > > Host_EndGame: CL_ParseClassInfo_EndClasses: CreateDecoders failed.
>
>
>
> That's what is causing the issue.  This error means that the server-side
> definition of DT_BasePlayer has m_iFOV but the client-side definition
> does not.  Do a find in files for DT_BasePlayer and check it.  Did you
> add m_iFOV to the server or maybe integrate some code from a different
> version of the sdk?  It just needs the matching receive prop in the
> client so the networking knows what to do with the data it gets.
>
> Jay
>
>
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of
> > Cory de La Torre
> > Sent: Sunday, April 27, 2008 7:37 PM
> > To: Discussion of Half-Life Programming
> > Subject: Re: [hlcoders] Map won't load with these
> > errors,possible explanation?
> >
> > Ah
> >
> > On Sun, Apr 27, 2008 at 6:11 PM, Mark Chandler
> > <[EMAIL PROTECTED]> wrote:
> >
> > > It's a 'not' defined. Hes not running any xbox code at all. The
> > > problem is that the tracking libs use timeGetTime and valve doesn't
> > > want people to use that for some reason.
> > >
> > > Mark
> > >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf
> > Of Cory de
> > > La Torre
> > > Sent: Monday, April 28, 2008 8:57 AM
> > > To: Discussion of Half-Life Programming
> > > Subject: Re: [hlcoders] Map won't load with these errors, possible
> > > explanation?
> > >
> > > Seems your running Xbox code...
> > >
> > > On Sun, Apr 27, 2008 at 4:44 PM, Timothy Chilvers
> > <[EMAIL PROTECTED]>
> > > wrote:
> > >
> > > > When I run my map, I get the dev console up with these
> > errors at the
> > > end:
> > > >
> > > > material "vgui/hud/xbox_reticle" not found
> > > > --- Missing Vgui material vgui/hud/xbox_reticle No pure server
> > > > whitelist. sv_pure = 0
> > > > CAsyncWavDataCache:  0 .wavs total 0 bytes, 0.00 % of capacity
> > > > Initializing renderer...
> > > > Missing RecvProp for DT_BasePlayer - DT_BasePlayer/m_iFOV
> > > > Host_EndGame: CL_ParseClassInfo_EndClasses: CreateDecoders failed.
> > > >
> > > >
> > > > I think it might be because I had to take this out to
> > compile with
> > > > my motion tracking libraries:
> > > >
> > > > Code from protected_things.h here, line 154-159 by default:
> > > >
> > > > #ifndef _XBOX
> > > >    #if defined( timeGetTime )
> > > >        #undef timeGetTime
> > > >    #endif
> > > >    #define timeGetTime            timeGetTime__USE_VCR_MODE
> > > > #endif
> > > >
> > > >
> > > > Is this likely to be the problem (Which I don't particularly
> > > > understand how it could be) or something else?
> > > >
> > > > Thanks in advance,
> > > >
> > > > Tim
> > > > _______________________________________________
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> > > >
> > > >
> > >
> > >
> > > --
> > > Gear Dev
> > > _______________________________________________
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> > > please visit:
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> > >
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> > >
> > >
> >
> >
> > --
> > Gear Dev
> > _______________________________________________
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> > archives, please visit:
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> >
> >
>
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