Do you have a "mod_textures.txt" file in /scripts/ that links the death name to the font and character to display?
Daniel Soltyka wrote: > Hey list, > > I have a question regarding the display of death notices. Within a basic OB > MP mod, I receive no graphic death notices. At first I figured it was just a > missing hud element in HudLayout.res and that I would fix it later, but I > realized that the entry had been in the res file the whole time, they just > have never displayed. The console is correctly printing the notice, just > nothing on the hud. > > The modname_english file is loaded and ClientScheme.res is pointing to the > correct fonts which are also being loaded. > > We started this discussion on the steampowered forums and it seems this > issue is affecting most of us, but none of us have found a fix. One of the > posted indicated that "paint() in hud_deathnotice.cpp fails because it > doesn't manage to load any of the icons" > > Has anyone else experienced this, or perhaps found a fix? > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

