I have. The paint event returns when it sees the pointer to the skull icon is null. I also noticed the skull icon was null in another previous function. Its also possible the other icons are not being loaded either. I see that it looks for an icon by name which is d_skull, which there is no entry for in mod_textures... But I don't know if there should be. When I get home in a few I'm going to see if its just that icon which isnt loading, as alone it causes CHUDDeathNotice::Paint() to return and fail.
Daniel Soltyka [EMAIL PROTECTED] Sent from my iPhone On May 25, 2008, at 8:31 PM, Justin Krenz <[EMAIL PROTECTED]> wrote: > Have you stepped through hud_deathnotice.cpp's FireGameEvent code when > it receives an event to figure out where the problem is? > > Daniel Soltyka wrote: >> Sure do. The events in there match the death events being used >> codewise as well. >> >> Daniel Soltyka >> [EMAIL PROTECTED] >> >> Sent from my iPhone >> >> On May 25, 2008, at 7:13 PM, Justin Krenz <[EMAIL PROTECTED]> wrote: >> >>> Do you have a "mod_textures.txt" file in /scripts/ that links the >>> death >>> name to the font and character to display? >>> >>> Daniel Soltyka wrote: >>>> Hey list, >>>> >>>> I have a question regarding the display of death notices. Within a >>>> basic OB >>>> MP mod, I receive no graphic death notices. At first I figured it >>>> was just a >>>> missing hud element in HudLayout.res and that I would fix it later, >>>> but I >>>> realized that the entry had been in the res file the whole time, >>>> they just >>>> have never displayed. The console is correctly printing the notice, >>>> just >>>> nothing on the hud. >>>> >>>> The modname_english file is loaded and ClientScheme.res is pointing >>>> to the >>>> correct fonts which are also being loaded. >>>> >>>> We started this discussion on the steampowered forums and it seems >>>> this >>>> issue is affecting most of us, but none of us have found a fix. >>>> One of the >>>> posted indicated that "paint() in hud_deathnotice.cpp fails because >>>> it >>>> doesn't manage to load any of the icons" >>>> >>>> Has anyone else experienced this, or perhaps found a fix? >>>> >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

