I have.  The paint event returns when it sees the pointer to the skull  
icon is null.  I also noticed the skull icon was null in another  
previous function.  Its also possible the other icons are not being  
loaded either.  I see that it looks for an icon by name which is  
d_skull, which there is no entry for in mod_textures... But I don't  
know if there should be.  When I get home in a few I'm going to see if  
its just that icon which isnt loading, as alone it causes  
CHUDDeathNotice::Paint() to return and fail.



Daniel Soltyka
[EMAIL PROTECTED]

Sent from my iPhone

On May 25, 2008, at 8:31 PM, Justin Krenz <[EMAIL PROTECTED]> wrote:

> Have you stepped through hud_deathnotice.cpp's FireGameEvent code when
> it receives an event to figure out where the problem is?
>
> Daniel Soltyka wrote:
>> Sure do.  The events in there match the death events being used
>> codewise as well.
>>
>> Daniel Soltyka
>> [EMAIL PROTECTED]
>>
>> Sent from my iPhone
>>
>> On May 25, 2008, at 7:13 PM, Justin Krenz <[EMAIL PROTECTED]> wrote:
>>
>>> Do you have a "mod_textures.txt" file in /scripts/ that links the
>>> death
>>> name to the font and character to display?
>>>
>>> Daniel Soltyka wrote:
>>>> Hey list,
>>>>
>>>> I have a question regarding the display of death notices. Within a
>>>> basic OB
>>>> MP mod, I receive no graphic death notices. At first I figured it
>>>> was just a
>>>> missing hud element in HudLayout.res and that I would fix it later,
>>>> but I
>>>> realized that the entry had been in the res file the whole time,
>>>> they just
>>>> have never displayed. The console is correctly printing the notice,
>>>> just
>>>> nothing on the hud.
>>>>
>>>> The modname_english file is loaded and ClientScheme.res is pointing
>>>> to the
>>>> correct fonts which are also being loaded.
>>>>
>>>> We started this discussion on the steampowered forums and it seems
>>>> this
>>>> issue is affecting most of us, but none of us have found a fix.
>>>> One of the
>>>> posted indicated that "paint() in hud_deathnotice.cpp fails because
>>>> it
>>>> doesn't manage to load any of the icons"
>>>>
>>>> Has anyone else experienced this, or perhaps found a fix?
>>>>
>>>>
>>>>
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