No word yet I'm afraid. I think a lot of people are waiting for the same thing.
On Mon, Jun 2, 2008 at 6:13 PM, Cale Dunlap <[EMAIL PROTECTED]> wrote: > Hello all. > Don't shoot me if this has already been answered, but I couldn't find an > answer for it so here it goes: > > What's the word on a shader SDK for the orange box? Was it part of a recent > update and I just missed it? Or does one not exist yet? If there isn't one > available, is there any workaround to creating custom shaders? Or at least > port any custom shaders from the EP1 engine to the OB engine? > > Thanks in advance. > > Cale > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- ~Ryan _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

