That sounds idea actually, but as mentioned by others - how on earth would you implement it code wise? :S
- Jed 2008/6/3 Adam Maras (memzero) <[EMAIL PROTECTED]>: > Could you invite the testers to a private Steam Communities group and > hard-code the group ID into the mod instead? Then, simply use the Steam API > to check for membership in that group. > > // Adam Maras (memzero) > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Jed > Sent: Tuesday, June 03, 2008 2:04 PM > To: Discussion of Half-Life Programming > Subject: [hlcoders] Limiting access by Steam ID > > I know this is going to be a controversial subject but bear with me. > > I was asked by one of our Mod team if it would be possible for the > internal beta version to lock them so that they could only be played > by certain people. As we use SVN to allow testers to download/update > the various builds it's percieveable they could give/share their SVN > info and others could happily leech off it. > > The idea was to hard code a list of steam ID's into the DLLs for the > duration of testing and basically refuse to load the game if you're > not on the list. We're not thinking just stopping people joining games > but actually stopping them completely so they can't make local listen > or LAN servers. > > I've never gone this deep into the whole Steam side of things for > getting ID's or where would be a suitable or safe place to put the > check/reject code. > > Thoughts? Suggestions? > > - Jed > > P.S. We're a EP1 mod. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

