You can't because in LAN (or localhost), the SteamID is STEAM_PENDING.
So you can't limiting access by SteamID.


> Nuclear Dawn does something like this, with Steam ID's as far as I know.  
> I
> imagine a good place would be the DLL's init function (server & client?).
>
> That's my best guess.
>
> /ScarT
>
>
> On 03/06/2008, Spencer 'voogru' MacDonald <[EMAIL PROTECTED]> wrote:
>>
>> This is your best bet.
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Adam Maras
>> (memzero)
>> Sent: Tuesday, June 03, 2008 5:17 PM
>> To: 'Discussion of Half-Life Programming'
>> Subject: Re: [hlcoders] Limiting access by Steam ID
>>
>> Could you invite the testers to a private Steam Communities group and
>> hard-code the group ID into the mod instead? Then, simply use the Steam  
>> API
>> to check for membership in that group.
>>
>> //  Adam Maras (memzero)
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Jed
>> Sent: Tuesday, June 03, 2008 2:04 PM
>> To: Discussion of Half-Life Programming
>> Subject: [hlcoders] Limiting access by Steam ID
>>
>> I know this is going to be a controversial subject but bear with me.
>>
>> I was asked by one of our Mod team if it would be possible for the
>> internal beta version to lock them so that they could only be played
>> by certain people. As we use SVN to allow testers to download/update
>> the various builds it's percieveable they could give/share their SVN
>> info and others could happily leech off it.
>>
>> The idea was to hard code a list of steam ID's into the DLLs for the
>> duration of testing and basically refuse to load the game if you're
>> not on the list. We're not thinking just stopping people joining games
>> but actually stopping them completely so they can't make local listen
>> or LAN servers.
>>
>> I've never gone this deep into the whole Steam side of things for
>> getting ID's or where would be a suitable or safe place to put the
>> check/reject code.
>>
>> Thoughts? Suggestions?
>>
>> - Jed
>>
>> P.S. We're a EP1 mod.
>>
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>>
>>
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