I've redirected the article to the Mounting other Content page, which has more information about why you do it that way, and other line numbers.
I thought i had edited every page relating to mounting, obviously i hadn't. Thanks! Tim Baker wrote: > I changed it now, but I've been mounting it non-negative since March 2007 > without issue. I must have looked at the one wiki article that doesn't > mention it: > > http://developer.valvesoftware.com/wiki/FileSystem_Snippet > > Regarding the borked particles, all the blood-splatter and bullet impact > effect stuff works fine. It just seems to be the newer EP2 stuff that > stopped working. Perhaps I need to update the mod code with the latest > SDK sources? > > -- Tim Baker > > > Tony "omega" Sergi" wrote: > >> Yeah, as I stated before, you must mount negatively, otherwise the >> filesystem code tries to remount everything for tools mode. ie: it'll >> manually reload all cache files, instead of just adding another one into >> load. >> >> >> On Thu, Jun 12, 2008 at 2:10 PM, Tom Leighton >> <[EMAIL PROTECTED]> >> wrote: >> >> >>> BTW, you might want to mount that with a - sign in there >>> >>> if (filesystem->MountSteamContent(-420) == FILESYSTEM_MOUNT_FAILED) >>> return false; >>> >>> >>> Otherwise running under a debugger in debug mode will crash your mod :P >>> >>> >>> Tim Baker wrote: >>> >>>> I'm using SteamAppID 218 plus this on client and server >>>> >>>> if (filesystem->MountSteamContent(420) == FILESYSTEM_MOUNT_FAILED) >>>> return false; >>>> >>>> I actually extracted a few .pcfs to test the particle editor and they >>>> show up there, just not in-game. >>>> >>>> -- Tim Baker >>>> >>>> >>>> >>>> >>>>> Are you guys including the .pcf files for these in your mod or are you >>>>> loading them from the GCF? Part of the particle system overhaul >>>>> involved >>>>> updating the .pcf files, which is part of the reason for the recent >>>>> update of Ep2 and Portal. >>>>> >>>>> If you are using old .pcf files then try refreshing them from the GCFs >>>>> you got them from before. If you are loading particles via the >>>>> filesystem then which GCF's are you mounting to get them. >>>>> >>>>> -Mike >>>>> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

