Sounds like you want to implement support for something like this: http://www.youtube.com/watch?v=Jd3-eiid-Uw
I don't think that there is a vanishing point you just have to change implemented in the sdk. You will propably have to mess with the projection matrix yourself. -archy Justin Krenz wrote: > I don't think you understand what a vanishing point is. > > Torben Schou wrote: >> Does anyone know if it's possible to alter the >> position of the vanishing point? I ask, as I want to >> make the view look natural if you're head was off >> centre from the middle of the screen. For example, if >> your head was to the right, the vanishing point would >> located further left. >> >> As a starting point, I saw that there was an OffCenter >> variable in the CViewSetup, but setting this to true >> just screwed up the rendering. >> >> Worth mentioning is that I'm using the Episode 1 >> version of the Source engine. >> >> I've also asked this question on the Steam forums: >> http://forums.steampowered.com/forums/showthread.php?t=694407 >> Feel free to reply to either. >> >> Anyone got any ideas? >> Thanks >> >> >> Get the name you always wanted with the new y7mail email address. >> www.yahoo7.com.au/mail >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

