Yorg Kuijs wrote:
> Been messing around for about 2 hours now and I think I almost got it
> currently using this code:
> if ( "weapon_superfrag" )
> {
I hope that's not the actual code, since...
if ( pointer_to_some_text_string_here )
...will always be true since the pointer will always be non-zero.
--
Jeffrey "botman" Broome
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