By default, it uses the incorrect entity name for the viewmodel in the 'from
scratch' code.
Within VS, do a search for 'predicted_viewmodel' within the solution's
files. You should come across a single line. Replace 'predicted_viewmodel'
with 'viewmodel'.

On Mon, Sep 1, 2008 at 5:17 PM, Baer <[EMAIL PROTECTED]> wrote:

> I haven't messed with hl2 coding for a while and was gonna make a mod and
> mess around with it. I didn't have weapons nor a hud when I first compiled
> the dlls and went into sdk_vehicles map. I added some teams, classes, and
> gave each their own weapon and they still don't show up. They fire, the
> bullets hit what I aim at, but still no physical weapons model are showing
> on the screen.
> I have checked and made sure the models are in there. mp5, shotgun and
> grenades, but their still not showing up.
> Any ideas or suggestions as to a fix?
>
> Thanks in advance
>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to