By default, it uses the incorrect entity name for the viewmodel in the 'from scratch' code. Within VS, do a search for 'predicted_viewmodel' within the solution's files. You should come across a single line. Replace 'predicted_viewmodel' with 'viewmodel'.
On Mon, Sep 1, 2008 at 5:17 PM, Baer <[EMAIL PROTECTED]> wrote: > I haven't messed with hl2 coding for a while and was gonna make a mod and > mess around with it. I didn't have weapons nor a hud when I first compiled > the dlls and went into sdk_vehicles map. I added some teams, classes, and > gave each their own weapon and they still don't show up. They fire, the > bullets hit what I aim at, but still no physical weapons model are showing > on the screen. > I have checked and made sure the models are in there. mp5, shotgun and > grenades, but their still not showing up. > Any ideas or suggestions as to a fix? > > Thanks in advance > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

