That's for GoldSrc.

Check this out though
On 26/08/2008, Kyle K <[EMAIL PROTECTED]> wrote:
>
> I modified CanonFodder's decompiler with a hex editor a while back to
> decompile v48 (orangebox's most common version)
> and skip physics info since it was causing lots of crashes in these models.
> Be warned, the QC is probably going to be messed up, but it should
> definitely get you the reference meshes and such.
>
> Here's the link:
> http://rs353.rapidshare.com/files/121490779/mdldecompiler_hacked.zip



On 02/09/2008, Adam amckern McKern <[EMAIL PROTECTED]> wrote:
>
> Try this one?
>
> http://www.3d2toy.com/dls/19/view/135
>
> --------
> Owner Nigredo Studios http://www.nigredostudios.com
>
>
> --- On Wed, 9/3/08, Jake <[EMAIL PROTECTED]> wrote:
>
> > From: Jake <[EMAIL PROTECTED]>
> > Subject: [hlcoders] mdldecompiler?
> > To: "Discussion of Half-Life Programming" <
> [email protected]>
> > Date: Wednesday, September 3, 2008, 7:13 AM
> > Anyone have this, cannonfodders site went down a few days
> > ago, and all
> > the links i find just point to his site...
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the
> > list archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to