That's for GoldSrc. Check this out though On 26/08/2008, Kyle K <[EMAIL PROTECTED]> wrote: > > I modified CanonFodder's decompiler with a hex editor a while back to > decompile v48 (orangebox's most common version) > and skip physics info since it was causing lots of crashes in these models. > Be warned, the QC is probably going to be messed up, but it should > definitely get you the reference meshes and such. > > Here's the link: > http://rs353.rapidshare.com/files/121490779/mdldecompiler_hacked.zip
On 02/09/2008, Adam amckern McKern <[EMAIL PROTECTED]> wrote: > > Try this one? > > http://www.3d2toy.com/dls/19/view/135 > > -------- > Owner Nigredo Studios http://www.nigredostudios.com > > > --- On Wed, 9/3/08, Jake <[EMAIL PROTECTED]> wrote: > > > From: Jake <[EMAIL PROTECTED]> > > Subject: [hlcoders] mdldecompiler? > > To: "Discussion of Half-Life Programming" < > [email protected]> > > Date: Wednesday, September 3, 2008, 7:13 AM > > Anyone have this, cannonfodders site went down a few days > > ago, and all > > the links i find just point to his site... > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the > > list archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

