http://files.filefront.com/mdldecompilerexe/;4997154;/fileinfo.html
http://files.filefront.com/Studiocompilerzip/;11680523;/fileinfo.html

I found it on the dev
wiki.<http://developer.valvesoftware.com/wiki/Mdldecompiler>

On Tue, Sep 2, 2008 at 6:06 PM, Tobias Kammersgaard <
[EMAIL PROTECTED]> wrote:

> That's for GoldSrc.
>
> Check this out though
> On 26/08/2008, Kyle K <[EMAIL PROTECTED]> wrote:
> >
> > I modified CanonFodder's decompiler with a hex editor a while back to
> > decompile v48 (orangebox's most common version)
> > and skip physics info since it was causing lots of crashes in these
> models.
> > Be warned, the QC is probably going to be messed up, but it should
> > definitely get you the reference meshes and such.
> >
> > Here's the link:
> > http://rs353.rapidshare.com/files/121490779/mdldecompiler_hacked.zip
>
>
>
> On 02/09/2008, Adam amckern McKern <[EMAIL PROTECTED]> wrote:
> >
> > Try this one?
> >
> > http://www.3d2toy.com/dls/19/view/135
> >
> > --------
> > Owner Nigredo Studios http://www.nigredostudios.com
> >
> >
> > --- On Wed, 9/3/08, Jake <[EMAIL PROTECTED]> wrote:
> >
> > > From: Jake <[EMAIL PROTECTED]>
> > > Subject: [hlcoders] mdldecompiler?
> > > To: "Discussion of Half-Life Programming" <
> > [email protected]>
> > > Date: Wednesday, September 3, 2008, 7:13 AM
> > > Anyone have this, cannonfodders site went down a few days
> > > ago, and all
> > > the links i find just point to his site...
> > >
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> >
> >
> >
> >
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> >
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