This mail is intended more for valve employees than the list I guess, but you never know.
Simple question, as usual: is there a way to do some graphical debugging in Source, similar to eg nvperfhud or the likes? [ where you can see contents of rendertargets per drawcall etc ]? I assume not, or at least not for us modders, but you never know :) Maarten _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

