Maarten De Meyer wrote: > This mail is intended more for valve employees than the list I guess, but > you never know. > > Simple question, as usual: is there a way to do some graphical debugging > in Source, similar to eg nvperfhud or the likes? [ where you can see > contents of rendertargets per drawcall etc ]? > > I assume not, or at least not for us modders, but you never know :)
PIX?... http://msdn.microsoft.com/en-us/library/bb173088(VS.85).aspx -- Jeffrey "botman" Broome _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

