Maarten De Meyer wrote:
> This mail is intended more for valve employees than the list I guess, but
> you never know.
> 
> Simple question, as usual: is there a way to do some graphical debugging
> in Source, similar to eg nvperfhud or the likes? [ where you can see
> contents of rendertargets per drawcall etc ]?
> 
> I assume not, or at least not for us modders, but you never know :)

PIX?...

http://msdn.microsoft.com/en-us/library/bb173088(VS.85).aspx

-- 
Jeffrey "botman" Broome

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