/me hits myself in the head. Should've thought of that myself, I didn't
think it'd work out of the box with a random directx application. [
Although I have a habit of looking down on pix for windows, it's absolute
horror compared to the xbox version :p ]

Thanks!

> Maarten De Meyer wrote:
>> This mail is intended more for valve employees than the list I guess,
>> but
>> you never know.
>>
>> Simple question, as usual: is there a way to do some graphical debugging
>> in Source, similar to eg nvperfhud or the likes? [ where you can see
>> contents of rendertargets per drawcall etc ]?
>>
>> I assume not, or at least not for us modders, but you never know :)
>
> PIX?...
>
> http://msdn.microsoft.com/en-us/library/bb173088(VS.85).aspx
>
> --
> Jeffrey "botman" Broome
>
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