Been thinking about it and, could it be that after the entity is created the new "settings" (to turn visible and stop following player) are simply not added to the entity..
so basically I can't change the existing entity(at least not after weapon creation) sooo is there anyway I can pass on these changes to an entity that was created early? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders