I've recently attempted to run through the shader tutorials on the wiki and
on wraith's website, and I seem to be running into an error in both.  I'm
using the episode one engine, and I followed the tutorials to the letter as
far as I can tell.  The Buildsdkshaders.bat seems to run with no problem,
however i can find no reference at all to any of the shaders that are
defined in .fxc files in my mod's shader directory when it completes, and I
get a "could not find shader" error for them if they are used anywhere in a
map.  This includes not just the post_sepia effect that I created following
wraith's tutorial, but also some of the SDK shaders.  I recieve a message
that looks like this:

Couldn't load pixel shader sdk_lightmappedgeneric_ps20
Couldn't load vertex shader sdk_lightmappedgeneric_vs20
Couldn't load vertex shader SDK_lightmappedgeneric_flashlight_vs20
Couldn't load pixel shader SDK_flashlight_ps20


Am I missing something here?  There are .fxc files for all of these, but the
compiler just seems to generate .inc files for them and nothing else.
What's going on?
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