look in sdk_gamemovement.cpp There's a function.. I think it's called ::Jump() or something with the word jump in it.. but I'm sure that's where you'll need to modify your code to make the player jump higher.
----- Original Message ----- From: <[EMAIL PROTECTED]> To: <[email protected]> Sent: Tuesday, December 09, 2008 7:52 PM Subject: [hlcoders] Jumping? > > is there anyway to increase the Jump Height of a player with out messing > with gravity? > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

