Thank you very much! > sorry, it's in gamemovement.cpp > The function you want to modify is > > bool CGameMovement::CheckJumpButton( void ) > > > ----- Original Message ----- > From: <[EMAIL PROTECTED]> > To: "Discussion of Half-Life Programming" > <[email protected]> > Sent: Tuesday, December 09, 2008 8:13 PM > Subject: Re: [hlcoders] Jumping? > > >> >> thank you for the replay but, sdk_gamemovement.cpp >> was almost completely empty didn't have any thing called jump >> >> >>> look in sdk_gamemovement.cpp >>> There's a function.. I think it's called ::Jump() >>> or something with the word jump in it.. but I'm sure that's where >>> you'll >>> need to modify your code to make the player jump higher. >>> >>> ----- Original Message ----- >>> From: <[EMAIL PROTECTED]> >>> To: <[email protected]> >>> Sent: Tuesday, December 09, 2008 7:52 PM >>> Subject: [hlcoders] Jumping? >>> >>> >>>> >>>> is there anyway to increase the Jump Height of a player with out >>>> messing >>>> with gravity? >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>> >>>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >
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