sorry, it's in gamemovement.cpp The function you want to modify is bool CGameMovement::CheckJumpButton( void )
----- Original Message ----- From: <[EMAIL PROTECTED]> To: "Discussion of Half-Life Programming" <[email protected]> Sent: Tuesday, December 09, 2008 8:13 PM Subject: Re: [hlcoders] Jumping? > > thank you for the replay but, sdk_gamemovement.cpp > was almost completely empty didn't have any thing called jump > > >> look in sdk_gamemovement.cpp >> There's a function.. I think it's called ::Jump() >> or something with the word jump in it.. but I'm sure that's where you'll >> need to modify your code to make the player jump higher. >> >> ----- Original Message ----- >> From: <[EMAIL PROTECTED]> >> To: <[email protected]> >> Sent: Tuesday, December 09, 2008 7:52 PM >> Subject: [hlcoders] Jumping? >> >> >>> >>> is there anyway to increase the Jump Height of a player with out messing >>> with gravity? >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

