Ok, i have managed to make a new npc and set up schedules to make him do what i want, the only thing i cant get working is the act busy.
My npc is derived from CAI_BaseActor, calls NPCint on spawn and adds the actbusy behavior (like combine and citizen) but it still wont work. What else do i have to do to get it to work? Mark _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

