have each npc ask the alarm if they are the closest ? On Sat, Dec 27, 2008 at 10:12 PM, Mark Chandler <[email protected]> wrote: > Hey, got more npcs problems. > > I have an alarm that all npcs can use and the schedule to do that is > defined in a base class for all my npcs. The problem comes from the fact > that they all try to activate it at the same time. > > What i cant work out is a way to only allow one npc to activate it (pref > closes npc) with out having to put them all in a command group. > > Any ideas? > > Mark > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >
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