I understand some people have managed to get buildsdkshaders.bat to 
work, but unfortunately I'm not one of them.  The best I can do is make 
it stop complaining visibly.  Could anyone give, in detail, the steps 
they took to get the shaders to actually compile?

On another note, am I crazy or does the March 09 Directx sdk not have 
psh.exe or vsh.exe? I couldn't find them anywhere and had to nab an 
older version.

For reference, I have:

Set my tools and gamedir path in buildsdkshaders.bat
commented out SDKBINDIR= in buildsdkbuildshaders.bat
added my .fxc shaders to stdshader_dx9_20b.txt
placed fxc.exe, psh.exe, vsh.exe, and nmake.exe in the dxsdk utilities 
folder
changed "SDKBINDIR" in to "%sourcesdk%\bin\orangebox\bin" in 
buildshaders.bat as per flynt's instructions
downloaded mysql_wrapper.dll from the wiki to sourcesdk\bin\orangebox\bin


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