So i've still no linux build... I've got valgrind out of the box - to assist with debug and have the following error raise :
valgrind --leak-check=full --trace-children=yes --time-stamp=yes -v ./srcds_i486 -game ahls .................snip............. Console initialized. --00:00:00:03.026 13935-- Reading syms from /servers/srcds/ahls/bin/server_i486.so (0x555e000) --00:00:00:03.796 13935-- Discarding syms at 0x5b82080-0x63025c4 in /servers/srcds/ahls/bin/server_i486.so due to munmap() ==00:00:00:03.815 13935== Jump to the invalid address stated on the next line ==00:00:00:03.815 13935== at 0x0: ??? <crash> it would look like its having problems processing the .so.. which is strange cuz the vanilla ep1 build does this .......snip............ Console initialized. --00:00:00:03.026 13942-- Reading syms from /servers/srcds/ep1/bin/server_i486.so (0x555e000) Game.dll loaded for "EP1" --00:00:00:05.542 13942-- Reading syms from /servers/srcds/bin/scenefilecache_i486.so (0x5fe5000) <runs fine> any ideas ? +advice +help welcome!! :D regards S 2009/3/30 Sykes <[email protected]> > kewl. will do man :D > hl2mp works just fine though :o -> must be cuz im running in mixed gcc > environment. > > i'll give it a whurl on the suggest slackware 11. > > s. > > 2009/3/30 Jorge Rodriguez <[email protected]> > > A quick Googling of your error message "Cannot find new threads: generic >> error" reveals some problems with glibc or the kernel. Unlikely as that >> sounds, I would suggest you try it on another distro and see if it works, >> so >> to rule out funny business. >> >> -- >> Jorge "Vino" Rodriguez >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

