Hey.

In an attempt to invent some new gameplay, I tried launching the secondary 
fire on the Ar2 against a Combine Gunship. However the Ar2 Ball went 
straigth through the Combine Gunship for some reason, with no collision at 
all.

I noticed both the Gunship and the Ar2 Ball have their own collision group, 
and I changed the game rules so that they always collided, but with no 
result. I added debug code that put them into different collision groups but 
with the same result. Having compared code from the Gunship with code from 
the Strider (which the balls do hit), I found they did a few things 
differently, but I was unable to pinpoint what exactly made the balls hit 
the strider.


What makes the gunship collide differently that allows normal grenades to 
hit it, but not Ar2 balls? 


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