Hey. In an attempt to invent some new gameplay, I tried launching the secondary fire on the Ar2 against a Combine Gunship. However the Ar2 Ball went straigth through the Combine Gunship for some reason, with no collision at all.
I noticed both the Gunship and the Ar2 Ball have their own collision group, and I changed the game rules so that they always collided, but with no result. I added debug code that put them into different collision groups but with the same result. Having compared code from the Gunship with code from the Strider (which the balls do hit), I found they did a few things differently, but I was unable to pinpoint what exactly made the balls hit the strider. What makes the gunship collide differently that allows normal grenades to hit it, but not Ar2 balls? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

