Vector vecAiming = GetAutoaimVector( 0 );
SetAbsVelocity(vecAiming * m_thrust);I am trying to move a player forward with a specific "thrust" or speed. It doesnt seem to work inside hl2mp_player.cpp; GetAutoaimVector( 0 ); is giving me trouble. Is there another way? -- Best regards, Dan http://www.lnxmad.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

