Heh. But I'm doing it in Python... soooo that's why I wanted the struct format so I could unpack it :)
Thanks, I'll take a look at that :D 2009/5/11 Tobias Kammersgaard <[email protected]> > *pCdtexture( int i ) const in studio.h will get you the material path(s) > used by a model. > /ScarT > > > 2009/5/11 Saul Rennison <[email protected]> > > > Thanks for that! > > > > @Tobias: I'm using it to read the material directories the end of the > .mdl > > file but even that doesn't seem to be present in *studiohdr_t* :\ > > > > 2009/5/10 Kyle K <[email protected]> > > > > > Public\studio.h > > > The studiohdr_t structure in that file is the model file header. > > > > > > Saul Rennison wrote: > > > > Hey hlcoders, > > > > > > > > I'm wondering if anyone here knows the .mdl file format, if not then > do > > > they > > > > have a link to a webpage which does? It seems so unusual that I can't > > > find > > > > anything relating to the format of .mdl files on the internet, or in > > the > > > SDK > > > > code. > > > > > > > > Thanks in advance, > > > > - Saul. > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > -- > > Thanks, > > - Saul. > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- Thanks, - Saul. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

