Arhhh, That's wire. I have to break at "case 
TASK_ACTBUSY_GET_PATH_TO_ACTBUSY" statement then, continue the code to 
make my NPC move by some amount toward act_busy Hint Node. If I not 
break at this statement, he's not moving at all. I try to rebuild entire 
solution. But it doesn't help. Any suggestion is appreciated.

Thanks you.
Charkrid P.

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